In Other Waters has you acting as an AI working to help a xenobiologist explore a strange new world, cataloguing its life and striking places as you to work to find their partner.
Ellery comes to planet Gliese 677Cc after a call from Minae Nomura, their partner, only to arrive to an empty base and an intriguing world laid out before them. And an AI pal who will hopefully help Ellery figure out everything about this world while figuring out where Minae has disappeared to. An awful lot to ask from a machine intelligence, but as an AI built to help, you’ve got the inclination to see these two brought back together.
Thing is, you’ve got a lot of new places between you and the information you need. As a xenobiologist, your best hope is in studying and cataloguing the details of this world. If you can understand its living beings and ocean currents, you can slowly piece together what happened as you discover new paths, animals, and plant life. It may seem like a roundabout way to look for someone, but how do you even begin to search for someone if you don’t know a thing about the place they’re missing in?
In Other Waters offers guidance for its protagonist as you take on the role of the AI, using a mechanical interface to help steer them along. It creates a unique connection between machine and human along the way as well, exploring the bond between our devices, how they work to help us, and the attachments that can form in a vast solitude. Something I think many of us are considering quite a bit these days.
In Other Waters is available now on the Nintendo Switch, Humble Store, GOG, and Steam.