A camera: something that represents the ability to freeze a moment in time and capture it for the future. Inside this cube sits a camera, but soon the cube reveals more than just a few pictures.
In Moncage, you must rotate the cube around, looking into the world on each side. Moving the cube will allow you to see more things in the room, adjusting the angles that you can see into. You can also zoom deeper into the scene, looking for things to interact with and for pictures that have been left to give you a bit of story. These pictures mainly depict a son and his father who must have lived within these scenes.
As each side of the cube has its own little world, you’re going to have to rotate them to see where they match up, connecting bits of images that seem like they could fit in the next area. Once you have successfully done this, the world will change, interacting with the new connection you made. Suddenly a toy car is big in the next area, moving quickly forward into a now open-garage, giving you access to the scene on another side.
Though these puzzles do take some time to connect, you are offered the ability to get a hint which highlights things that can be interacted with or that might be important. Sometimes, they won’t quite be useful yet, but knowing they are important will help you keep your eye on it.
I took the time to play my way through Moncage at the GameFest 2019 and fell in love with the sleek look and simple story that is told through the game.
Moncage is available for free on Itch.io.